在绝地求生刺激战场中获取一把好枪是一件非常有利于战斗的事情,但同时也需要子弹的支持,很多玩家在捡了很多没用的东西后,子弹反而不多了,最近游戏中出现了一个bug,可以让玩家不占背包拥有无限的子弹资源,是怎么回事呢,今天我来为你解答吧!接下来一起来和我看看吧!
首先跟除草代码的目录一样
目录/Android/data/com.tencent.tmgp.pubgmhd/files/UE4Game/
ShadowTrackerExtra/ShadowTrackerExtra/Saved/Config/Android
下的UserCustom.ini
将原有的代码删除后,再将下面的代码复制进去(建议删除之前做好备份)
[UserCustom DeviceProfile]
+CVars=r.PUBGQualityLevel=2
+CVars=r.UserQualitySetting=2
+CVars=r.PUBGLDR=0
+CVars=r.ShadowQuality=0
+CVars=r.MobileContentScaleFactor=1.5
+CVars=r.MobileHDR=0
+CVars=r.UserHDRSetting=0.35
+CVars=r.MobileSimpleShader=1
+CVars=r.MaterialQualityLevel=0
+CVars=r.Shadow.MaxCSMResolution=4
+CVars=r.Shadow.CSM.MaxMobileCascades=0
+CVars=r.Shadow.DistanceScale=0
+CVars=r.BloomQuality=3
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=1
+CVars=r.RefractionQuality=0
+CVars=r.StaticMeshLODDistanceScale=1.3
+CVars=foliage.LODDistanceScale=0.6
+CVars=foliage.MinLOD=0
+CVars=r.DetailMode=0
+CVars=r.MaxAnisotropy=1
+CVars=r.Streaming.PoolSize=300
+CVars=r.EmitterSpawnRateScale=0.5
+CVars=r.ParticleLODBias=2
+CVars=r.MobileNumDynamicPointLights=0
+CVars=r.StaticMeshLODLevelLimited=1
[BackUp DeviceProfile]
+CVars=r.MobileContentScaleFactor=0.75
+CVars=r.MobileSimpleShader=1
+CVars=r.PUBGQualityLevel=0
+CVars=r.UserQualitySetting=0
+CVars=r.MaterialQualityLevel=0
+CVars=r.ShadowQuality=0
+CVars=r.Shadow.MaxCSMResolution=4
+CVars=r.Shadow.CSM.MaxMobileCascades=0
+CVars=r.Shadow.DistanceScale=0
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0
+CVars=r.StaticMeshLODDistanceScale=1.3
+CVars=foliage.LODDistanceScale=0.6
+CVars=foliage.MinLOD=0
+CVars=r.DetailMode=0
+CVars=r.MaxAnisotropy=1
+CVars=r.Streaming.PoolSize=200
+CVars=r.EmitterSpawnRateScale=0.5
+CVars=r.ParticleLODBias=2
+CVars=r.MobileNumDynamicPointLights=0
+CVars=r.PUBGLimit=0
+CVars=r.StaticMeshLODLevelLimited=1
+CVars=r.MobileHDR=0
+CVars=r.MobileSimpleShader=1
然后在同目录找到GameUserSettings.ini文件
将下面的代码粘贴进去:
[ScalabilityGroups]
sg.ResolutionQuality=90
sg.AntiAliasingQuality=4
sg.ShadowQuality=1
sg.PostProcessQuality=3
sg.TextureQuality=4
sg.EffectsQuality=2
sg.FoliageQuality=2
sg.TrueSkyQuality=1
sg.GroundClutterQuality=2
sg.FrameRateLimit=65
sg.FrameRateCap=0
sg.ViewDistanceQuality=4
sg.IBLQuality=1
sg.MSAA.CompositingSampleCount=1
两个文件都搞定之后,就可以用渣机尽情的奔放了。
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